How To Install The Sims 3 Mods

27.09.2019by admin
How To Install The Sims 3 Mods 5,0/5 1327 reviews

If you are like me; you have played the Sims since their creation. You have also downloaded items and people from the Exchange. I also am willing to bet that you tried to download some things that are called Mods – and received an error message.It is actually VERY easy to add mods to your game. What is a Mod? A mod allows you to access features and options in the Sims 3 game that you normally wouldn’t have access to. They are also tweeks to already existing items or actions, new creations by mod designers and some of them really open up your world.

Documents/Electronic Arts/The Sims 4/Mods is the folder you need in order to install mods and cc. Sims/lots go inside the Tray folder. Installing Mods in The Sims 4 The process for downloading both CC and Mods is the same, so we will cover them both at once.

Some mod items are things such as hairstyles and clothing. If you go to the Exchange – you probably have noticed that some of the items have a watermark? Custom Content. These are often Mods.So how do you add them to your game?After 2 years of frustration and fumbling with badly coded files, misplacing files in the wrong directories and so forth. I finally stumbled upon the one site that told me how to do it. I have tested this.

I am currently using 2 mods in my game. If you follow these same instructions – it should also work for you.I have provided the original links where I learned how to do this.To enlarge any photo: just click on it. Hit your browser’s back button to return to the page that you were just readingFirst you will need to go to: C:usersdocumentselectronicartsthesims3. You should see your new folder like pictured here. It should already be highlighted blue. Just type Mods and hit Enter.After you have created this folder: double click on it. This will put you inside the empty Mods folder that you just created.

Here you will repeat the same steps you just performed above – to create your 2nd folder. Right click and then Click on “New” and “Folder”When your new folder comes up highlighted in blue – type Packages. You have just created your 2nd folder. Leave this folder open. This is where you will put your Mod package files and your Resource cfg file. You should now see the “Packages” file that you just created.

In my picture above – you also see where you need to drag the resource cfg file.When I tell you a bit later on to return to the screen I told you to leave open = I mean right here!!Go to: and Scroll down until you find: Saving the new Resource.cfg file andDownload but do not OPEN this file instead Save this file to: C:usersdocumentselectronicartsthesims3modspackages or unzip it to this location. (The folders that you just created)You can also drag the resource.cfg file that you downloaded – to the folder above -or right click it if your unzip file program (WinRar) is open – and click on “Extract Here”. If you have Windows 7 Home Premium like I do – Windows will extract most of the files for you.

Once you hit the download link for Resource.cfg and it is complete – drag the file to the screen I told you to leave on earlier. (C:userdocumentselectronicartsthesims3modspackages)The screen should be showing the folder named: PackagesDrag the file you just downloaded and put it underneath Packages.Resource.cfgre-name it if it says anything Extra besides Resource.cfgIf it says Resource (1).cfg or anything else – change it. If you don’t fix it – the mods probably won’t work and if they do = This will cause the mods to not function correctly!! You can right click on Resource.cfg – click on Properties. This will allow you to re-name it Resource.cfg with NO OTHER LETTERS, NUMBERS OR SYMBOLS. Resource.cfg file (This is where you should see your resource.cfg file. If not – make sure to put it here)Your screen should now show 2 things.

Your Packages folder and the Resource.cfg file (as pictured above)You may also want to delete the four cache files in = “The Sims 3” folder = under Documents = before you restart your game. CASPartCache.package.

compositorCache.package. scriptCache.package. simCompositorCache.package. socialCache.package (Note: You can delete this cache file as well “if” you have the Showtime EP installed.)Now you are ready to install Mods for your game. All you need to do is download the mod that you want. Instructions are provided below – from the site that taught me!

But basically download the mod that you want. It’s package file should appear as a zip file or a sim icon file. The icon files usually download by clicking on them. Make sure you drag “Any” package.files to your “Packages” folder. Just like how you moved the resource.cfg file to the packages folder. Except this time – you want to make sure to click on your packages folder to open it first.Your downloaded mod files should appear like this.

You can see that I am in “My Documents,” “Electronic Arts,” “The Sims 3,” “Mods,” “Packages” folder. This is where you drag or extract any mod package files. (The one’s that require you to unzip them, mostly)Installation Directory File = is C:usersdocumentselectronicartsthesims3modspackages This is from: How do I install one of this site’s mods?.

How To Install The Sims 3 Mods

Locate the mod’s download page, by clicking on the appropriate mod link on the left-hand side. Next click on the appropriate Phase for your Patch-Level.

See for details. At the bottom of the page will be a download for the zip file containing the mod.

Download the file to your computer. Unzip the file. In Windows this can be performed by right-clicking on the file and using a Open With.operation. Note by default Windows will open zip files just like file folders, displaying the contents directly in the explorer window. Move the package file to your installation directory, and overwrite any older copy of the mod you have installed; if any.(C:usersdocumentselectronicartsthesims3modspackages). Do not install the same mod twice.

Doing so will have unpredictable effects on your game. Note: Earlier versions of the mod may be available on the site, even if they are not linked to the download page.

You can find those files by using the Pages and Files link on the left-hand side. Search for the name of the mod there.Why is my Patch-Level so Important?Patch-Levels dictate the state of the Core scripting modules being used by your game. Tested and Proven!!And here is a tutorial video that I found earlier. The only thing she does that we won’t do is OVERRIDES folder. You won’t need it. She demonstrates 2 of the Mods that are in the above picture. They are located on the NRAAS link I provided above.

She also demonstrates other Mods that are available and tells you where to get them. Follow my instructions –.

mixed with 95% of what I learned from the above mentioned links –. while you watch this video and follow along = You should have no problem from here.TUTORIAL VIDEO: HOW TO INSTALL MODS IN YOUR SIMS 3 GAME:If you still need assistance: I found this extremely helpful:Thanks for reading. I hope this helps someone else out there.

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I couldn’t believe how easy the process was – once I actually did it. These are the best links to show you a fail proof way to do it.

Thank you to everyone behind these sites. Thank you so very much!! Finally I have MODS!THE END.To download video games at a discounted price.

Read before proceeding!If you have ever had your custom content in Program Files (either manually or using the Helper Monkey/Monkey Bars), you must uninstall Monkey Bars/Helper Monkey, and remove the old framework files from Program Files path first! If you don't, some of your custom content may not work!You must also get updates from the creator(s) for any hacks/mods before putting them in the Documents path shown below.For full instructions on switching over from the old way to the new way, see:. Do this first, then come back here for instructions on installing to Documents.Also make sure you have read so you know how to extract from rar/zip/7z files and how to identify file types before continuing with this page.Setup Folders & FilesBefore you can put the.package files in your game, you'll need to set up your game to accept custom content. From patch 1.12 and up, this is very easy!1.

The DocumentsElectronic ArtsThe Sims 3 folder - note the contents are folders like DCBackup, DCCache, InstalledWorlds, Saves, etc. (click the image for full size) Go to The Sims 3 Folder in My Documents: NOT in Program Files!. Windows XP: C:Documents and SettingsMy DocumentsElectronic ArtsThe Sims 3. Windows Vista/7: C:UsersDocumentsElectronic ArtsThe Sims 3.

How To Use Sims Mods

Mac OS: /Users//Documents/Electronic Arts/The Sims 3/2. Download the ready-made FrameworkSetup.zip This file contains everything you need to set up your game for custom content. Right-click on the download link below and choose 'Save link as.' Save it into your DocumentsElectronic ArtsThe Sims 3 folder (the same folder you just opened).3.

Inside the DocumentsElectronic ArtsThe Sims 3Packages folder Check Packages Folder: Your DocumentsElectronic ArtsThe Sims 3ModsPackages folder should have two files inside it: NoBuildSparkles.package, and nointro.packageNote: The picture shows them with a little green plumbbob icon, and 'Sims3 Package' under Type. It's okay if your icon looks like a Sims 2 package icon, a monkey, a white sheet of paper, or anything else, and the type may say 'PACKAGE' or something else. Icon and exactly what it says for 'type' are irrelevant as far as working in the game is concerned - what matters is that it ends with.package.6. Everything okay? Do your folders look as they should in step 4 and step 5, with all the right files/folders in place?. Yes!

Proceed. No!

You must have done something wrong. Delete the DocumentsElectronic ArtsThe Sims 3Mods folder and start try again from step 1.Test!Now if you run the game, your.package files should be fully working in-game! You already have two package files installed, so you can tell right away whether things are working properly. nointro.package: The will eliminate the EA Intro video before the game starts loading, which makes it very quick and easy to see if things are setup properly. If the plumbob animation and intro videos no longer play (you go straight to the loading screen), then you know your.package file content is working!. NoBuildSparkles.package: will show that your custom content is actually working in-game. Go into build mode and build a wall, or a room.

How To Install Sims 3 Mods 2017

If no sparkles appear, then other package format content should work as well!Both of these files work for any patch level and any/all expansions/stuff packs.If you still get the intro movie and build sparkles showing when you test in-game, you must have done something wrong. Delete the My DocumentsElectronic ArtsThe Sims 3Mods folder and try again from Step 1 of 'Setup Folders and Files' above. It will work this way if done properly!Placing Package FilesNow that you know that package files are working right in your game, you can start downloading custom content yourself!Of course, you'll need to have read about any special instructions or compatability (make sure everything you get works with your patch level and expansion/stuff packs!), download the files, and extract them from their archives. All of that is explained in detail on: - go there and read about it if you don't know how to do that!Then, you just put any.package files you've extracted into your DocumentsElectronic ArtsThe Sims 3ModsPackages folder - that's the same place as the NoBuildSparkles.package and nointro.package files are. You can cut and paste them into the folder - just move them from whereever you extracted them, or extract them straight into that folder.You can, of course, delete the NoBuildSparkles.package and nointro.package mods if you want your intro/build sparkles back - they were just there to show you where to put the files, and to verify that packages are working in your game.More Info?Need more information about.package files and custom content?